﻿using System;
using System.Collections.Generic;
using System.Linq;
using System.Text;
using Microsoft.Xna.Framework.Graphics;

namespace RTS
{
	class RTSAttack
	{
		private string textureName;
		private Texture2D texture;
		private bool isMelee = false;

		public string TextureName
		{
			set { textureName = value; }
		}

		public bool IsMelee
		{
			set { isMelee = value; }
		}

		public void RTSAttack()
		{ 
		
		}

	}
}
